Friday, June 11, 2021

Minamoto Sky Messenger v2.0 update

 -Resized to RL scale(legacy scale versions still available for a short period);
-modify version upgrade possible via using provided vendor;
-all customization moved to menus;
-shorter rear overhang to match RL proportions;
-amount of passenger seats reduced to 29 to match RL spec;
-updated geometry with better shading;
-updated lods;
-updated physics shape for better detection;
-smooth doors operated by a single script;
-seams added for better fuel doors visibility;
-some texture fixes;
-updated normal maps;
-subtle ambient occlusion added to body texture;
-updated animations for RL scale versions;
-animesh battery charger support for all versions;
-2021 driving scripts with cruise control and adjustable steering, operation chapter added to the manual;
-fuel tank is now picked automatically when fueling, distance-based;
-new more stable passengers script;
-passengers can adjust their seats using both HUD and menu;
-smoother horn;
-some new sounds for doors;
-GTFO! support;
-dynamic license plates;
-NTBI GLPS support for LHD version;
-other fixes and improvements.


GEMC, 2021

Saturday, May 29, 2021

Minamoto Sky Traveller v2.0 update

-Resized to RL scale(legacy scale versions still available for a short period);
-modify version upgrade possible via using provided vendor;
-All customization moved to menus;
-updated geometry with better shading;
-updated lods;
-updated physics shape for better detection;
-smooth doors operated by a single script;
-seams added for better fuel doors visibility;
-some texture fixes;
-updated normal maps;
-subtle ambient occlusion added to body texture;
-updated animations for RL scale versions;
-animesh battery charger support for all versions;
-2021 driving scripts with cruise control and adjustable steering, operation chapter added to the manual;
-fuel tank is now picked automatically when fueling, distance-based;
-new more stable passengers script;
-passengers can adjust their seats using both HUD and menu;
-smoother horn;
-some new sounds for doors;
-GTFO! support;
-dynamic license plates;
-NTBI GLPS support for LHD version;
-other fixes and improvements.


GEMC, 2021


Thursday, May 27, 2021

GEMC Origin v1.1 update

 - Adjusted handling;
- Updated cruise control(LM - Tradeline style, operation chapter added to the manual);
- Additional sfx for brakes;
- Glow effect on the interior light restored;
- NTBI GLPS added;
- possible fix for anim errors after sim crossings;
- other fixes and improvements. 

GEMC, 2021

Wednesday, April 28, 2021

Iwaki B-series manual

  This vehicle is built under "Real Scale" initiative. Learn more: https://sl-gemc.blogspot.com/2019/03/real-scale-initiative-by-gemc.html

Common features.
1. Fuel - this vehicle is equipped with GFS fuel system. It uses DIESEL FUEL. It has one fuel tank, accessible from the right side. Fuel capacity is roughly 26 gallons(100 liter).

2. Electricity - this vehicle is equipped with two batteries and electricity consumption system. Batteries are located under the vehicle, next to the main door. The system supports all GEMC batteries types, so you can choose your favorites. OEM batteries for this vehicle provide 80Ah output each.(see Batteries and electrical devices policy update for details).

3. Gearbox - Iwaki B-series bus is equipped with manual 5 speed gearbox. You can switch between positions with E/C or PgUp/PgDn buttons.
Gearbox positions:
Transmission lock - vehicle physics off;
R - Reverse;
N - Neutral;
1 through 5 - Forward gears.
The vehicle is equipped with innovative cruise control system. You can engage it by tapping W/Up key when in one of forward gears. System will be disengaged when you touch W/Up key again, or brake. You can select your desired speed using buttons on UniHUD, or by going to vehicle's menu, "Vehicle" - "SpeedLimit+"/"SpeedLimit-". This system is similar to the one I used on ZAMANI Ravago.

4. Starting sequence - this vehicle is equipped with realistic startup procedure. Click the ignition key on the dashboard once to turn the ignition on, and then click+hold the key to crank up the engine. Depending on vehicles's conditions, startup time may vary.
Additionally you can start the vehicle via UniHUD(see below). To do so, press the key button. Keep it pressed until the engine starts.
3rd method of starting the engine is to use gesture(gestures can be obtained from the UniHUD(question mark button - Gestures). In this case, the whole sequence is played automatically. 
Useful tips: If you want to speed up the proccess, use your primer pump until it won't budge, this way you'll pre-fill your fuel system and remove the need for the engine to do this job. Additionally you can evacuate excessive air pressure from the cylinders by using your decompression lever, in this case the starter will spin up the engine quicker, and all you have to do is to put the decompression lever back into default position when you start hearing some combustion going.
 
4.1 Hand cranking - in case of dead batteries, you can hand crank the engine to make it start. To do so, first turn the ignition key to ON position, then open the bonnet, locate the cranking handle mounted inside the engine compartment, click it to insert it through a slit in a front bumper. Then click the decompression level to evacuate excessive pressure from the engine's cylinders. Now you can click and hold the cranking handle to spin the engine. It will take a bit of time. When you begin hearing occasional combustion and see the exhaust smoke, quickly put the decompression lever into default position, the engine will start right away. 
Make sure to use your primer pump to fill up the fuel lines so the startup takes less time.

Dashboard overview.

Dashboard controls
Dashboard controls(mirrored for LHD versions)

5. Dashboard controls:
1 - ignition key;
2 - headlights switch(3 positions);
3 - turn signals switch(short click - right turn signal, long click - left turn signal).;
4 - top lights switch;
5 - windshield wipers switch;
6 - interior illumination switch;
7 - route sign illumination;
8 - interior fan switch(3 positions);
9 - interior heater valve control;
10 - engine decompression lever.;
Useful tip: interior heater in combination with interior fan can be used to improve engine's cooling.

 Engine overview.

6. Engine controls:
1 - primper pump;
2 - decompression lever linkage;
3 - throttle linkage.

Other functions. 
7. HUD - This vehicle is utilizing second generation of GEMC UniHUD, which means dynamic controls layout and simple operation.

8. Occupants and animations - depending on the model, this vehicle can provide room for up to 25 occupants, including driver.
Passengers can change their seats by using the bus menu, or their UniHUD(obtained from the vehicle). Passengers can also adjust their positions by using the bus menu or their UniHUD.
Driver can use "Eject" function on their UniHUD to eject unwanted occupants. 

9. GTFO! support - this vehicle supports GTFO! system(https://sl-gtfo.com) out of the box. By default, this vehicle uses its built-in luggage for GTFO! visuals(roof rack must be enabled), but you can attach your prims to it and use them as a cargo. To do so, change the description of your cargo prims to "CARGO"(without quotation marks). This will make those prims elegible for participation in our cargo loading/unloading scripted sequence. Cargo prims will be loaded starting with the ones that are placed deeper inside the vehicle, and going towards the outside. Unloading is performed in reverse. 

10. Customizing - click the vehicle to get the menu, then click "Customize..." button, and you'll be presented with a number of customizing options. These include 11 pre-made colors, 11 pre-made liveries, an option to add a custom livery, dynamic license plates(LHD versions use new NTBI GLPS system), and a number of other addons such as cargo rack, mud flaps, ability to add custom route signs and so on. Additionally you can modify the vehicle using SL's building tool. Please make sure to turn the vehicle's "EDIT MODE" on before editing, to ensure the stability.

Iwaki B31 Livery template(click). 
Iwaki B32 Livery template(click).
Route sign template(click).
Make sure to use 32 bit TGA format for route signs.


GEMC, 2021.



Iwaki B31/32 release

 

Marketplace: https://marketplace.secondlife.com/p/GEMC-Iwaki-B3132/21815691
SLURL: http://maps.secondlife.com/secondlife/NTBI/69/127/24
Please make sure to check it out inworld before purchasing.

Wednesday, March 18, 2020

Alasdair AL-series manual

 This vehicle is built under "Real Scale" initiative. Learn more: https://sl-gemc.blogspot.com/2019/03/real-scale-initiative-by-gemc.html

Common features.
1. Fuel - this vehicle is equipped with GFS fuel system. It uses DIESEL FUEL. It has one fuel tank, accessible from the right side. Fuel capacity is 53 gallons(200 liter).

2. Electricity - this vehicle is equipped with two batteries and electricity consumption system. Battery compartment is located on the right side of the vehicle, next to the front wheel. The system supports all GEMC batteries types, so you can choose your favorites. OEM batteries for this vehicle provide 80Ah output each.(see Batteries and electrical devices policy update for details).

3. Gearbox - Alasdair AL-series busses are equipped with automatic gearbox. You can switch between positions with E/C or PgUp/PgDn buttons.
Gearbox positions:
Transmission lock - vehicle physics off;
R - Reverse;
N - Neutral;
D - Drive.
You can shift up from the D gear to engage or disengage speed limiter or cruise control.
You can also change gears by clicking their corresponding buttons manually(gears 1-3 are accessible only via clicking).

4. Starting sequence - this vehicle is equipped with realistic startup procedure. Click the ignition switch on the dashboard once to turn the ignition on, wait for the glow plugs signal lamp to turn off, and then click+hold the switch to crank up the engine. Depending on car's conditions, startup time may vary.
Additionally you can start the vehicle via UniHUD(see below). To do so, press the key button. Keep it pressed until the engine starts.
3rd method of starting the engine is to use gesture(gestures can be obtained from the UniHUD(question mark button - Gestures). In this case, the whole sequence is played automatically. 
4.1 Engine compartment start/stop controls - to start the engine from within the engine compartment, set the ignition switch on the dashboard to ON position, and then press and hold the green "Start" button inside the engine compartment. To stop the engine from the engine compartment, click the red emergency shut-off switch. In order to be able to start the engine again, click the emergency shut-off switch again to release it.

Dashboard overview.
Dashboard controls
5. Dashboard controls:
1 - interior lights master switch(ON by default);
2 - 1st deck lights;
3 - 2nd deck lights;
4 - interior fan(fan sound on/off);
5 - air conditioner(just for the looks, no effect on gameplay);
6 - heater(just for the looks, no effect on gameplay);
7 - driver's area illumination;
8 - route sign illumination;
9 - gear selector buttons. Gears 1-3 can be triggered only by clicking their corresponding buttons.
10 - reverse sound alarm on/off(ON by default);
11 - battery master switch(ON by default);
12 - wheelchair ramp(powered by electricity);
13 - ignition switch(see chapter 4);
14 - hazard lights;
15 - fog lights(must be enabled via customization menu);
16 - headlights;
17 - park lights;
18 - gauges illumination(ON by default, wired to the headlights);
19 - assault alarm switch;
20 - combined stalk switch. Click the spinning part to toggle wipers. Click the stalk itself to toggle turn signals(short click - right turn signal, long click - left turn signal).
 Additionally there's a pannel to the right from the driver. It contains parking brake lever, and doors control pannels. Door controls are self-explanatory. There are controls for individual door wings, or for the entire door. You can also operate them via UniHUD. If you want to operate them from the outside, simply click the respective emergency door control lid on the side of the bus.
 
Other functions. 
6. HUD - This car is utilizing second generation of GEMC UniHUD, which means dynamic controls layout and simple operation.

7. Occupants and animations - depending on the model, this vehicle can provide room for up to 73 occupants, including driver.
Passengers can change their seats by using the bus menu, or their UniHUD(obtained from the vehicle). Passengers can also use "Stop" buttons mounted on handrails inside the bus, to alert the driver.
Driver can use "Eject" function on their UniHUD to eject unwanted occupants. 

8. GTFO! support - this vehicle supports GTFO! system(https://sl-gtfo.com) out of the box. Being a city bus, it doesn't come with built-in cargo visuals, but you can attach your prims to it and use them as a cargo. To do so, change the description of your cargo prims to "CARGO"(without quotation marks). This will make those prims elegible for participation in our cargo loading/unloading scripted sequence. Cargo prims will be loaded starting with the ones that are placed deeper inside the vehicle, and going towards the outside. Unloading is performed in reverse. 

9. Customizing - click the vehicle to get the menu, then click "Customize..." button, and you'll be presented with a number of customizing options. These include 11 pre-made colors, 11 pre-made liveries with and without ads, an option to add a custom livery, dynamic license plates with UK/HK type option and custom background image, and a number of other addons such as fog lights, ability to add custom route signs and so on. Additionally you can modify the vehicle using SL's building tool. Please make sure to turn the vehicle's "EDIT MODE" on before editing, to ensure the stability.

AL5 Livery template(click).
AL5 Spec map template(click).
Front route sign w:h ratio: 32:10.
Rear route sign w:h ratio: 16:9.


GEMC, 2020.