Common features.
1. Fuel - this vehicle is equipped with GFS fuel system. It uses REGULAR FUEL. It has one fuel tank, accessible from the right side. Fuel capacity is 13.2 gallons(50 liter).
Fuel cap location. |
2. Electricity - this vehicle is equipped with battery and electricity
consumption system. Battery is located on right side of the engine compartment in the back of the car. It supports all
GEMC batteries types, so you can choose your favorite. OEM battery
for this vehicle provide 40Ah output.(see Batteries and electrical devices policy update for details).
4. Starting sequence - this vehicle is equipped with realistic startup
procedure. Click key on the dashboard once to switch on ignition, and then
click+hold to crank up starter. Depending on car's conditions, startup
time may vary.
5. Other way of starting car up is clicking and holding a button on GEMC UniHUD v2(manual).
And last way is to use gesture(in this case you just have to press a combo of buttons once, and wait for the car to start up).
Custom features.
6. Dashboard controls - dashboard controls are explained on the picture below.
Dashboard controls. |
8. Hand Throttle - operates the cruise control. Can be triggered by both dashboard switch and UniHUD button.
9. Choke - slightly increases rpm with according engine sound, has no gameplay effect.
10. Bilge Pump - turning it on will force out all the water collected in the bilge compartment during your water travel. Can be triggered by both dashboard switch and UniHUD button. Has no effect on gameplay.
11. Lighter/12v outlet - depressed lighter will come out in approx. 10 seconds. Has no effect on gameplay. Enabling tablet removes the lighter(tablet cord is plugged in there instead).
12. Soft Top - can be lifted or folded down by using according UniHUD button, or by clicking soft top and holding mouse button for approx. 1 second before releasing it.
13. Clocks adjustment - click the tiny pin on clocks hub to advance your clocks by 1hr.
Other functions.
14. HUD - This car is utilizing second generation of GEMC UniHUD, which means dynamic controls layout and simple operation. Below there's an image of layouts for both driver and passenger.
15. Occupants and animations - this car provides room for 4 occupants, 2 in the front, and 2 in the back.
Passengers in the back can get up and sit on top of folded soft top, by using special button on their UniHUDs.
By default, front occupants are getting in the vehicle by climbing over the sides. To make them enter in a conventional way, slightly lift up front windows, or lift up the soft top.
Passengers eject is accessible from GEMC UniHUD, and provides eject through dialog menu.
HUD layout for driver/passengers. |
17. Customizing - this car is using dialogue menus(2019 update) for customizing. Click the car for menu, then click "Customize..." button to enter the customization menu. The menu features numbers of custom options such as additional exterior detail, interior addons, luggage, and more.
This car can be painted to any color using custom color input option, in addition to having 16 pre-defined solid colors. Also it has 16 pre-made liveries and can use custom ones as well.
You can paint the interior metal separately to make it work sell with your livery, or you can use the "From body" button to make it inherit the body color(buttons located in "Interior" sub-menu).
"Mats control"(no-mod version only) option provides ways to change specular map on the car or pick an old-style shine effect, as well as set up a custom normal map for the car exterior, or remove current one(additional maps provided in same .psd file with livery template).
Platypus Typ 707 body textures template(4096x4096 original, 103MB)
Platypus Typ 707 body textures template(1024x1024 compressed, 11MB)
GEMC, 2019.