Marketplace: https://marketplace.secondlife.com/p/GEMC-AltiArm-130-trailer/7490122
Manual: http://sl-gemc.blogspot.com/2015/07/altiarm-130-manual.html
SLURL: http://maps.secondlife.com/secondlife/Magic%20Land/108/92/3701
Wednesday, July 29, 2015
Tuesday, July 28, 2015
AltiArm 130 manual
Hi, in this article we will explain how to operate our newest trailer.
To begin operation, you have to extend trailer's hydraulic legs. You can do this by clicking the "Legs" button in the menu, or click any of four valves in the compartment shown on the picture below:
With all legs in position, you can climb in the bucket and begin your ride. To operate booms you can use your keyboard navigation controls, or use valves on both cage and platform. You can also operate the bucket when on the ground, in this case controls are limited to just valves. Consult the images below to see how to move the bucket.
- You can change access levels via menu, so this trailer can be operated by Owner, Same group, or Anyone.
- This trailer features a GFS fuel system, and uses diesel. Tank capacity is 8 gallons. When it runs out of fuel, it switches to "manual" pressurizing, which provides limited bucket motion at reduced speeds. However, it's enough to bring workers to the ground safely. Fuel system can be disabled or re-enabled by clicking "Fuel system" button in the menu.
- "Fast pack" option of the menu quickly packs the booms, and makes trailer ready for storaging or transporting.
- "Avatar Pos" option allows cage occupant to adjust their position relative to the trailer.
- "Colors" option allows you to pick a different color for a trailer.
GEMC, 2015.
To begin operation, you have to extend trailer's hydraulic legs. You can do this by clicking the "Legs" button in the menu, or click any of four valves in the compartment shown on the picture below:
Legs control. |
Keyboard controls. |
Mouse controls. |
- You can change access levels via menu, so this trailer can be operated by Owner, Same group, or Anyone.
- This trailer features a GFS fuel system, and uses diesel. Tank capacity is 8 gallons. When it runs out of fuel, it switches to "manual" pressurizing, which provides limited bucket motion at reduced speeds. However, it's enough to bring workers to the ground safely. Fuel system can be disabled or re-enabled by clicking "Fuel system" button in the menu.
- "Fast pack" option of the menu quickly packs the booms, and makes trailer ready for storaging or transporting.
- "Avatar Pos" option allows cage occupant to adjust their position relative to the trailer.
- "Colors" option allows you to pick a different color for a trailer.
GEMC, 2015.
Thursday, July 2, 2015
Coventry Type 10 v1.5 update
This article highlights update details on Coventry Type 10.
We'll start with list of new stuff:
- Refined geometry, smoother shapes, side mouldings, and so on;
- Retextured body, now utilizing normal map for better looks, and more detailed diffuse map;
- A bunch of new addons: fog lights, trunk rack, towing hitch, tape on headlamps, and so on.
- 2015 scripting(suspension, good sim crossings, lovely handling, smooth wipers, and so on).
- Split beams control;
- Custom HUD now has palette incorporated;
- Redone animations;
- Louder sounds;
- And tons of other things.
Now, to the operations part.
First, we have new control for high beams, it's located on the floor somewhere to the left from brake pedal, and turns on/off the lights mounted on the bonnet(you also can use high beams button on HUD).
Second new button is used to control fog lights, and is located on the side of dashboard, close to driver's door(location varies depending on model). It shows up only if you have fog lights enabled via Custom HUD. You can also use Fog lights button on UniHUD to control fog lights.
From now this vehicle is utilizing UniHUD v2+, here's an image of what options you got there:
This is pretty much it, rest of operations are similar to old model and don't need any explanation(provided you've read the manual).
GEMC, 2015
We'll start with list of new stuff:
- Refined geometry, smoother shapes, side mouldings, and so on;
- Retextured body, now utilizing normal map for better looks, and more detailed diffuse map;
- A bunch of new addons: fog lights, trunk rack, towing hitch, tape on headlamps, and so on.
- 2015 scripting(suspension, good sim crossings, lovely handling, smooth wipers, and so on).
- Split beams control;
- Custom HUD now has palette incorporated;
- Redone animations;
- Louder sounds;
- And tons of other things.
Now, to the operations part.
First, we have new control for high beams, it's located on the floor somewhere to the left from brake pedal, and turns on/off the lights mounted on the bonnet(you also can use high beams button on HUD).
Second new button is used to control fog lights, and is located on the side of dashboard, close to driver's door(location varies depending on model). It shows up only if you have fog lights enabled via Custom HUD. You can also use Fog lights button on UniHUD to control fog lights.
New controls. |
Coventry Type 10 layout for UniHUD(as seen by driver and front passenger). |
GEMC, 2015
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