Sunday, September 4, 2016

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Comments on all the articles are turned off now, because people are trying to contact us through them instead of writing an IM inworld.
If you want to ask something, contact GEMC personnel in SL.

Sunday, July 31, 2016

Platypus Typ 707 release


Marketplace: https://marketplace.secondlife.com/p/GEMC-Platypus-Typ-707/9610127
Manual: http://sl-gemc.blogspot.com/2016/07/platypus-typ-707-manual.html
SLURL: http://maps.secondlife.com/secondlife/FlyinTails%20Airfield/153/204/26

Platypus Typ 707 manual

Common features.
1.
Fuel - this vehicle is equipped with GFS fuel system. It uses REGULAR FUEL. It has one fuel tank, accessible from the right side. Fuel capacity is 13.2 gallons(50 liter).
Fuel cap location.
2. Electricity - this vehicle is equipped with battery and electricity consumption system. Battery is located on right side of the engine compartment in the back of the car. It supports all GEMC batteries types, so you can choose your favorite. OEM battery for this vehicle provide 40Ah output.(see Batteries and electrical devices policy update for details).

3. Gearbox - Platypus Typ 707 is equipped with manual sequential gearbox. You can switch between positions with E/C or PgUp/PgDn buttons.
Gearbox positions:
Transmission locked - vehicle physics off;
R - Reverse;
N - Neutral;
1st - 1st gear;
...
4th - 4th gear(highest).

4. Starting sequence - this vehicle is equipped with realistic startup procedure. Click key on the dashboard once to switch on ignition, and then click+hold to crank up starter. Depending on car's conditions, startup time may vary.

5. Other way of starting car up is clicking and holding a button on GEMC UniHUD v2(manual).
And last way is to use gesture(in this case you just have to press a combo of buttons once, and wait for the car to start up).

Custom features.
6. Dashboard controls - dashboard controls are explained on the picture below.
Dashboard controls.
7. Water drive - turns props on and off. When props are engaged, there will be a bright red signal lamp glowing above your gauges. This function can be triggered by clicking water drive shifter in the car, or WATER DRIVE button on the UniHUD. When engaged, press your brakes button(S or Arrow Down) to switch props direction. Turn water drive off as soon as you're out of the water.

8. Hand Throttle - basically a cruise control/hands-free, you engage it, and you can do your thing while sailing. Works only on water. Can be triggered by both dashboard switch and UniHUD button.

9. Choke - slightly increases rpm with according engine sound, has no gameplay effect.

10. Bilge Pump - turning it on will force out all the water collected in the bilge compartment during your water travel. Can be triggered by both dashboard switch and UniHUD button. Has no effect on gameplay.

11. Lighter/12v outlet - depressed lighter will come out in approx. 10 seconds. Has no effect on gameplay. Enabling tablet removes the lighter(tablet cord is plugged in there instead).

12. Soft Top - can be lifted or folded down by using according UniHUD button, or by clicking soft top and holding mouse button for approx. 1 second before releasing it.

13. Clocks adjustment - click the tiny pin on clocks hub to advance your clocks by 1hr.

Other functions.
14. HUD - This car is utilizing second generation of GEMC UniHUD, which means dynamic controls layout and simple operation. Below there's an image of layouts for both driver and passenger.

15. Occupants and animations - this car provides room for 4 occupants, 2 in the front, and 2 in the back.
 Passengers in the back can get up and sit on top of folded soft top, by using special button on their UniHUDs.
 By default, front occupants are getting in the vehicle by climbing over the sides. To make them enter in a conventional way, slightly lift up front windows, or lift up the soft top.
Passengers eject is accessible from GEMC UniHUD, and provides eject through dialog menu.
HUD layout for driver/passengers.
16. Customizing - this car is using HUD for customizing. Click the car for menu, then click "Customize..." button to get the "Platypus Typ 707 Custom HUD". Wear it; to use it, you have to face the car, or sit inside it. Once you click the HUD, it will try to connect to the car. Once connection is established, you will be presented with "Platypus Typ 707 Custom HUD: New key recorded!" message.
 The HUD features numbers of custom parts such as additional exterior detail, interior addons, luggage, and more.
This car can be painted by using the palette built in the Custom HUD. Also it has 16 pre-made liveries and can use custom ones as well. Custom liveries stack up in Custom HUD, so you can cycle through them, or delete them by clicking a trash bin button.
 Before applying your custom livery, make sure to paint the car to the color that goes well with your livery, as the metal parts on the car's inside will not recieve your livery texture, but stay painted instead. A and A2 buttons on palette control coloring of license plate and boat registration number.
 The Custom HUD also has an option to change specular map on the car or pick an old-style shine effect, as well as set up a custom normal map for the car exterior, or remove current one(additional maps provided in same .psd file with livery template).
Platypus Typ 707 body textures template(4096x4096 original, 103MB)
Platypus Typ 707 body textures template(1024x1024 compressed, 11MB)


GEMC, 2016.   

Thursday, July 7, 2016

Detroit Milestone v1.2 update

Changes and fixes:
- UniHUD v2.21+ support added;
- shaking front wheels fixed;
- ground detection revised; 
- camera resets after region crossing now;
- negative offset choices added to "cinematic" camera;
- top speed increased to approx. 107 mph(with supercharger);
- all textures reuploaded with proper sampling, materials optimized;
- gear shift sound added;
- decal transparency control added;
- materials control tab added to Custom HUD;
- liveries pool added to Custom HUD;
- you can have 2 Detective beacons enabled simultaneously;
- clicking the buttons doesn't make you "grab" the car now;
- "unflip" action now acts properly;
- horn updated;
- normal/specular maps added to livery .psd;
- number of other minor fixes.


GEMC, 2016.

Monday, March 28, 2016

Coventry Type 10 v1.6 update

Changes and fixes:
- multiple HUD communication issues fixed, UniHUD is updated to v2.21, can be retrieved from the vehicle;
- shaking front wheels fixed for good;
- ground detection revised; 
- handbrake signal light fixed;
- trip meter fixed(resets on re-entry);
- camera resets after region crossing now;
- negative offset choices added to "cinematic" camera;
- custom specular maps for moving windows added;
- multiple visual improvements for exterior and interior;
- materials control tab added to Custom HUD;
- link to default normal map added to online manual; 
- liveries pool added to Custom HUD;
- number of other minor fixes.


GEMC, 2016.

Friday, March 25, 2016

Minamoto Sky-series busses 2016 update

Changes and fixes:
03.26.2016(2):
- actual version for Minamoto Sky Traveller is 1.62 now;
- actual version for Minamoto Sky Messenger is 1.12 now;
- camera positions fixed;
- some other minor fixes.

03.26.2016(1):
- menu fix.

03.25.2016 
- multiple HUD communication issues fixed, UniHUD is updated to v2.21, can be retrieved from the vehicle;
- ground detection revised;
- shaking front wheels fixed;
- Wipers stalk switch access bug fixed;
- passengers seats changing bug fixed on Sky Traveller RHD;
- passenger animation fixed on Sky Mesenger RHD;
- camera resets after region crossing now;
- negative offset choices added to "cinematic" camera;
- automatic shifting down can be turned on and off now("Vehicle" - "Auto-shift", is on by default);
- minor cosmetic changes applied to interiors;
- materials control tab added to Custom HUD;
- link to default normal maps added to online manual; 
- liveries pool added(stored within vehicle);
- cleaning bottle and rag added(click cleaning bottle near driver's seat when enabled);
- drinks added to fridge(open the fridge and click the drinks space when enabled);
- number of other minor fixes.

 
GEMC, 2016.